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Project Roadtrip

I joined a small team for a 5 month contract, modelling modular and unique assets for a platform holder VR prototype. The project was a survival RPG set in a futuristic, dystopian England, with tech inspired by 90's cassette punk. We wanted to create an eerie and cold atmosphere, and environments that were made up of scavenged and re-purposed items.

I mainly worked on props, some materials and assisting with some environmental set dressing and optimisation.

Art team:
Lee Carus
https://www.artstation.com/robsutton
https://www.artstation.com/rdearsley